stden / kwaak3

Automatically exported from code.google.com/p/kwaak3
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Errors when run v11c version #31

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Enable audio
2. Start the game
3. choose single player -> fight

What is the expected output? What do you see instead?

Game should start, but get an error " Couldn't find "fmt" chunk ERROR: 
Incorrect/unsupported format in "sound/feedback/1_minute.wav" and many 
other similar errors.

What version of the product are you using? On what operating system?

kwaak3_test_v11c.apk on Android eclair 2.1

Please provide any additional information below.

If disable audio, then got another error like below
" AAS shutdown.
D/Quake_DEBUG( 1689): ---------------------------
D/Quake_DEBUG( 1689): Not a JPEG file: starts with 0x6f 0x5c
"

Original issue reported on code.google.com by JieNi1...@gmail.com on 3 Mar 2010 at 1:42

GoogleCodeExporter commented 9 years ago
I have no problems with this (Moto Droid) thanks again for all your hard work 
author :)

Original comment by LBCN...@gmail.com on 3 Mar 2010 at 5:41

GoogleCodeExporter commented 9 years ago
Do you get any sound at all? This is using the normal quake3 data files? I 
haven't
seen that chunk error before (it must be from the game).

Original comment by thunderb...@gmail.com on 3 Mar 2010 at 8:54

GoogleCodeExporter commented 9 years ago
No problem on my Moto Droid, as well. Great work and thanks to the author!

Original comment by ehans...@gmail.com on 7 Mar 2010 at 4:42