steaklive / DXR-Sandbox-GI

Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
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TODO: Add proper GPU memory allocation for RTs #2

Open steaklive opened 3 years ago

steaklive commented 3 years ago

currently, GPU handles have NULL pointers