Ballista
-> Attacks the whole column; Movement like archer
-> Can shoot straight down for the full board length
-> Can move OR attack, doesn't move closer than 2 fields away from the spawn
Trapper
-> An enemy that puts a bear trap every second movement. Moving through it will destroy the figurine. A bear trap remains for 3 turns before it disappears.
-> Attack pattern diagonal x 1
Siege Ram
-> Can only attack in front (like peasant)
-> Can only be killed by a figurine standing next (8 Directions) to it.
-> Hazard here is supposed to be that it is harder to stop by a rook, bishop or queen
Brute -> King like movement
Ballista -> Attacks the whole column; Movement like archer -> Can shoot straight down for the full board length -> Can move OR attack, doesn't move closer than 2 fields away from the spawn
Trapper -> An enemy that puts a bear trap every second movement. Moving through it will destroy the figurine. A bear trap remains for 3 turns before it disappears. -> Attack pattern diagonal x 1
Siege Ram -> Can only attack in front (like peasant) -> Can only be killed by a figurine standing next (8 Directions) to it. -> Hazard here is supposed to be that it is harder to stop by a rook, bishop or queen