Closed daskapitalpdf closed 4 months ago
Sorry that i didn't respond in time. Its kinda weird that it worked first and then not anymore. Based on the output the memory pattern which should indicate the position of the required patches can not be found, e.g. the memory layout doesn't look as expected. The version when it worked and when not was the same? Anyways, if you still want to use this tool, i didn't update the console application but provided 2 cheat engine tables for the latest version 1.37.0.0 which you could try. 1 with fixed offsets, which should work if the game version is the same, but will most likely only work exactly for 1.37.0.0 and another again with pattern scanning which may work for upcoming versions without the need of an update of the tables.
iirc the version when it worked and when it didn’t was identical. literally worked on the first try and refused to work again after restarting the game. no clue how and why it worked that one time though, or what prevented it from working again. I’m assuming the issue is caused by ARM and all the translation layers involved, as the Cheat Engine method also did not work on macOS nor on the Win11 VM for whatever reason
either way, thanks for responding. might try again and leave an update if I learn anything new
worked once on first try, refuses to work again, patch 1.34.5 (Steam)
Windows 11 for ARM, running via Parallels 16 on M1 MacBook Air
this is what I get after running the debug build first time after VM restart:
this is what I get when I run the debug build again
in both cases doesn’t seem to do anything though (console says commands are disabled in ironman or whatever the message is)
when running the release build the window closes itself almost instantaneously, after “First memory pattern found” appears
patcher works fine on a regular x86 windows laptop