stefan-baumann / ManiaPlanetSharp

A .NET library which provides various ways of interacting with the TrackMania game series and related services like ManiaExchange and Dedimania
MIT License
14 stars 3 forks source link

Implement parsing of embedded maps in replays #2

Closed stefan-baumann closed 4 years ago

stefan-baumann commented 5 years ago

Currently the map file embedded in a .Replay.Gbx file is not parsed due to issues regarding the parsing of its contents, but instead stored as a byte[] in ReplayMapClass.cs. It would be nice to get access to the data in that binary chunk.

stefan-baumann commented 4 years ago

Seems to work properly now and also implemented in GameBoxView thanks to @donadigo