stefan-brus / mushroom-viking

Learning web development by making an idle clicker game
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Add some simple graphics #20

Open stefan-brus opened 10 years ago

stefan-brus commented 10 years ago

The pick button should be replaced with an image of a mushroom, possibly with some kind of animation.

Create some rudimentary pixel art for the phantom hand auto-clicker, and possibly for the mushroom too.

See if you can make the general design a bit more colorful too.

stefan-brus commented 10 years ago

This issue should really be called, "improve game look and feel".

Other things that need to be done:

I will add more stuff to do as comments on this issue as I come up with them.

stefan-brus commented 10 years ago

Consider using the jQuery number plugin (https://github.com/teamdf/jquery-number) to format numbers.

stefan-brus commented 10 years ago

When clicker prices grow to large, a linebreak happens, circumsising the button. Figure out a way to fix this.

stefan-brus commented 10 years ago

The menu item added in #21 needs to be aligned away from the right border. In fact, the entire menu needs a good touch up.

stefan-brus commented 10 years ago

Clickers that can't be afforded should be "blurred out" somehow.

stefan-brus commented 10 years ago

Now that the height of the game boxes is auto-set, it needs to change upon browser resize. Probably needs to be done with jquery.

stefan-brus commented 10 years ago

It would also be nice to pop up some text to show how many mushrooms are picked per click.

stefan-brus commented 10 years ago

It would also be cool to display how much mps an auto clicker adds, for example on hover.

stefan-brus commented 10 years ago

Consider all the user select disabling stuff to the body tag.

stefan-brus commented 10 years ago

There should be a text popup somewhere when an achievement is unlocked, perhaps with some cool effect!

stefan-brus commented 10 years ago

The clicker upgrades should appear when the clicker itself becomes available.

stefan-brus commented 10 years ago

Achievement display needs to be vastly improved. Each achievement should display its requirements, for example on hover. Achievements that are not yet unlocked should be blurred instead of hidden.