By default the player helmet only really fits correctly up until an aspect ratio of around 1.925~ by my eye. This PR adds width scaling to the helmet so it's less intrusive at higher aspect ratios.
The difference is quite profound at 32:9 for example.
By default the player helmet only really fits correctly up until an aspect ratio of around 1.925~ by my eye. This PR adds width scaling to the helmet so it's less intrusive at higher aspect ratios.
The difference is quite profound at 32:9 for example.
Before:
After: