stefanhendriks / Dune-II---The-Maker

A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.
https://www.dune2themaker.com
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Harvesters cannot be commanded to stop harvesting #433

Open pbomta opened 2 years ago

pbomta commented 2 years ago

In Dune2, a harvester can be commanded to move to a patch of rock or sand. It will then stay there. The harvester will harvest when commanded to go to a spice field. (In Dune2, there was a "harvest" button, in d2tm, we can use the move command.) If the harvester is commanded to go to the refinery, the behavior should be the same as now: empty spice at the refinery, and then find the nearest patch to harvest.

stefanhendriks commented 2 years ago

Ah yes, this is correct.

At the moment when a harvester becomes idle, it will find spice to mine.

There are other improvements as well I can think about, like remembering where the harvester last went. So you can order harvesters to mine spice at a specific location without worrying that harvesters will think of a new place themselves and move through enemy territory.