stefanhendriks / Dune-II---The-Maker

A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.
https://www.dune2themaker.com
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Bug #574

Open Mira-Chronos opened 1 year ago

Mira-Chronos commented 1 year ago

in this function:

const char* toStringBuildTypeSpecificType(const eBuildType &buildType, const int &specificTypeId) {
    std::cout << "ID " << specificTypeId << std::endl;
    switch (buildType) {
        case eBuildType::SPECIAL:
            std::cout << "SPECIAL"  << std::endl;
            return sSpecialInfo[specificTypeId].description;
        case eBuildType::UNIT:
            return sUnitInfo[specificTypeId].name;
        case eBuildType::STRUCTURE:
            return sStructureInfo[specificTypeId].name;
        case eBuildType::BULLET:
            return sBulletInfo[specificTypeId].description;
        case eBuildType::UPGRADE:
            return sUpgradeInfo[specificTypeId].description;
        case eBuildType::UNKNOWN:
            return std::string("Unknown");
        default:
            assert(false && "Undefined buildType?");
            break;
    }
    return "";
}

You shall not have specificTypeId=-1 and eBuildType::SPECIAL because you read after sSpecialInfo[specificTypeId].description sSpecialInfo is a tab so -1 is an unauthorised index

but the program do it without crash !!!

I read the debug log: 4409|WARN|NONE|cGameEvent [type=GAME_EVENT_SPICE_BLOOM_SPAWNED], [entityType=SPECIAL], [entityId=-1], [entitySpecificType=-1 =], [isReinforce=false], [atCell=2891], [buildingListItem=nullptr] [originId=-1]|(logbook)

I see [entitySpecificType=-1 =] and the description is passed on trap !

I should read [entitySpecificType=-1 =DESCRIPTION_HERE]

description is a char[64]


On another branch, i changed description to be a std::string and no char[64] and it is a drama:

When specificTypeId=-1 and eBuildType::SPECIAL the program cannot read sSpecialInfo[specificTypeId].description because -1 is an unauthorised index and the program crash.

It's logical.


Why on master branch, the program doesn't crash when I call a tab with index -1 ?

Who can help me to patch his insoluble problem for me ? (where is the link about GAME_EVENT_SPICE_BLOOM_SPAWNED and entityType=SPECIAL not Unknown ?