When we decide to support mirroring, we'll need to rework the current tile format to encode this information. In addition, the way Tiled treats mirrored tiles requires some bit manipulation to extract.
Enabling mirroring will also require selective disabling of copy mode per tile, so this will need to be integrated into the renderer.
When we decide to support mirroring, we'll need to rework the current tile format to encode this information. In addition, the way Tiled treats mirrored tiles requires some bit manipulation to extract.
Enabling mirroring will also require selective disabling of copy mode per tile, so this will need to be integrated into the renderer.