Closed adamcate closed 1 year ago
RectInt previously didn't have the intersecting and contains functions, which it does now. Tilemap rendering used to crash past a certain bound and not properly cull tiles outside the screen rect, which it does now.
Since no one is using this branch yet and the changes can be undone I'm going to merge this for now.
RectInt previously didn't have the intersecting and contains functions, which it does now. Tilemap rendering used to crash past a certain bound and not properly cull tiles outside the screen rect, which it does now.