Closed yvo-niedrich closed 8 years ago
Hey,
the only thing i really did in webgl is to extend the far pane of the visualization camera. I could not see any issues for Firefox, Safari or Chrome with this.
As i have no windows system available for the next 10 days, could you try out to set the PERP_FAR_PLANE in the camera.js back to 10000?
I did this change because of the bigger size of the city, parts of it sometimes disappeared. I just set it to a really big value (1000000) because i didn't thought that this has any impact on the performance.
@Ungolianth Assigned to you to test other values. Thanks.
6f26d810a466353524f5363767649b56c142ef1b fixes the uncaught exception and a visual bug in IE.
For the performance.... Small projects run smooth. Medium Projects (ArgoUML) are still working on an acceptable performance as long as the debugging tools are still closed. Taking a look a those just cracks IE up.
I Guess we can't do much about it. I will test the changes in Safari too, afterwards we can close the issue...
No additional Errors in Safaris Console --> Close
Has something changed on the WebGL-Side? The Performance of IE is really bad. Even worse, once the debugging console is opened.
Also a new Error appeared, when drawing a city. (It did not occur a week ago!)
Using IE 11.0.9600