Closed warpdesign closed 2 months ago
Dude! I have a copy of Deluxe Paint for Atari ST right here, but as a die-hard Amiga fan I just couldn't get myself to dive in :-) Thanks so much for this, totally awsome. Found some example files and I can conform this totally works. AWESOME.
Glad that makes you happy :) It wasn't easy: there isn't much documentation about it, and I couldn't find a file with the proper compression before I thought about using the real application.
I only tested a few files: I wouldn't be surprised if there were some new chunks specific to the ST version. But at least that's a start :)
Btw I'm curious: does the ST version of DPaint open Amiga files? If it does, what happens with files with more than 16 colors?
It loads them, but it just ignores the additional bitplanes. This is the view when the 32 color KingTut image of the Amiga version is loaded in the ST version, only the first 4 bitplanes are displayed
I see: for 1990 you can't expect more I guess. What about the other way around: can you open ST files using the Amiga version of DPaint?
Nope. It detects the format correctly, but then it barfs, probably on the compression.
This PR adds support for ByteRun2 compression: files generated by the Atari ST version of Deluxe Paint use this compression method.
Bitplanes are compressed as columns.
After this PR, files coming from the Deluxe Paint Atari ST version can now be opened in DPaint-js: