Closed x00l closed 7 years ago
FixedUpdate() should be used for moving RigidBody2d objects. I didn't know that when we started, so audit the scripts for places where it's incorrect and fix.
Checked in b852a16
FixedUpdate() should be used for moving RigidBody2d objects. I didn't know that when we started, so audit the scripts for places where it's incorrect and fix.