stephanheinemann / worldwind

NASA Worldwind extensions for SWIM-based planning decision-making and support
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Collision Shapes and Terrain Intersection #48

Open stephanheinemann opened 3 years ago

stephanheinemann commented 3 years ago

Having integrated the jBullet physics engine with the SAFCS Core and NASA WorldWind, it is now possible to compute terrain collisions of environments and other extents with elevated terrain features or buildings. Besides cylinders, spheres, ellipsoids, and boxes, arbitrary convex and concave collision shapes can be tested for intersections.

stephanheinemann commented 2 years ago

There are still issues computing collisions between environment boxes and obstacles. Sometimes collisions are not recognized or computed erroneously. This might be due to wrong transformations or related to the RST box alignment.