When new chunks are being loaded, sometimes, some objects, mostly the terrain, turns black for a couple of frames before returning to normal.
Testing shows it flickers more frequently when the rendering task is heavy. To reproduce, set the FPS limit to as high as possible and turn up the atmopheric scattering quality to very high, and the objects flickers constantly.
Problem
When new chunks are being loaded, sometimes, some objects, mostly the terrain, turns black for a couple of frames before returning to normal.
Testing shows it flickers more frequently when the rendering task is heavy. To reproduce, set the FPS limit to as high as possible and turn up the atmopheric scattering quality to very high, and the objects flickers constantly.