stephengold / Wes

An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)
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support libgdx? #4

Open TomerconDevelopers opened 1 year ago

TomerconDevelopers commented 1 year ago

Because jmonkey engine poorly supports mobile devices

stephengold commented 1 year ago

I've never used libgdx. Perhaps could could elaborate on what you're requesting.

My thoughts so far: I assume there wouldn't be much synergy in supporting both libgdx and JMonkeyEngine in a single library or even in a single project. Aren't the underlying classes (to represent animations, bones, tracks, etcetera) different? If so, it would make more sense to create a completely independent project for libgdx.