Closed danfeiX closed 4 years ago
Hi, Sorry for the delay in getting back to you (I've been away). Hmm, no this doesn't seem right. I imagine this is down to the OpenGL3 plugin. I will have to look in to this (luckily, I wrote this plugin). I'll get back to you once I have any updates.
In the meantime, if you don't need shadows, you can swap to using the OpenGL2 renderer instead:
from pyrep.const import RenderMode
obs_config = ObservationConfig(render_mode=RenderMode. OPENGL)
Best, Stephen
I'm closing this as this is a PyRep issue rather than an RLBench issue. I will continue to look in to this though. Please feel free to reopen the issue on the PyRep page.
Best, Stephen
Hi Stephen,
Thanks for sharing your hard work! This is quite impressive feat.
I'm trying to evaluate RLBench for an RL project, especially the rendering and simulation speed. I tried to measure the time it takes to take one step in the environment, but I'm getting inconsistent measurement. I'm running the following script from the example:
The output I got is something like:
Is this normal?
Also, how would you compare PyRep with Mujoco in terms of rendering speed? Thanks