stepmania / stepmania

Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
https://www.stepmania.com/
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Perfectionist hard game option #1258

Open latot opened 7 years ago

latot commented 7 years ago

Hi all, well i was thinking, its posible make an option to when we press a key and there is no arrow is like press a bomb!? (or similar)(i think you can know why this option)

Thx.

SpoOkyMagician commented 7 years ago

You mean like, FFR does? (If no arrow, you get a... miss/boo) I would actually like this as a extra feature. You could technically do this with mine spam though. Not as effective as you are describing though.

latot commented 7 years ago

Hi, sorry ask this but what is FFR?

And, its a way spam mine everywhere but i think it will be very difficult to see the normal arrows D: .... maybe some method to spam mines but hidden it. but this method probably will give some problems example when we hold some key...

Prcuvu commented 7 years ago

Hi, sorry ask this but what is FFR?

Flash Flash Revolution, another DDR simulator.

shakesoda commented 7 years ago

SM already has a way to penalize TNS_None in metrics, you'd just need a way to change this as a player option.

On Fri, Aug 19, 2016, 6:54 PM latot notifications@github.com wrote:

Hi, sorry ask this but what is FFR?

And, its a way spam mine everywhere but i think it will be very difficult to see the normal arrows D: .... maybe some method to spam mines but hidden it. but this method probably will give some problems example when we hold some key...

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/stepmania/stepmania/issues/1258#issuecomment-241171612, or mute the thread https://github.com/notifications/unsubscribe-auth/AANZdmQEaQ7pM3b3SQqhPZZS1oFXmlTHks5qhl5cgaJpZM4Jo8HF .

latot commented 7 years ago

OOO, its a nice news!

latot commented 7 years ago

where is the option in the metrics.ini? i can't find it with the TNS_None name D:

kyzentun commented 7 years ago

ThemeMetric PENALIZE_TAP_SCORE_NONE ( "Player", "PenalizeTapScoreNone" );

latot commented 7 years ago

mm, adding this line: PenalizeTapScoreNone=true to the [Player] section of metrics.ini should works. i try it but the penalty is executed in every keypress! D: i lost in the firsts arrows.... if you like i can upload an image

hanubeki commented 7 years ago

iirc penalty is executed when releasing key if no lifts due to bug.

tertu-m commented 7 years ago

1260 should have substantially improved this

latot commented 7 years ago

yay :D !

latot commented 7 years ago

Hi, seems i found other problem, with the green arrows, the we most tap a lot of times, the first tap its recognized correctly, but the others taps have penalty D:

Thx. Cya.

1033Forest commented 7 years ago

Now that it has been fixed, except for that one issue above where the first tap is recognized but the others have a penalty, once the issue gets fixed, it could be added in the operator menu so players who want this option won't have to go through finding a metrics file to put that string in.