I was using this as a guide to create a c# wrapper for zed camera in Windows.
When I'm running the code directly from the visual C++ application, it's able to connect and by using (float*)depthMat.buffer I am able to get the depth in float array.
Now when I am trying to call it from C#, it never gets passed the zed->init(params),
throwing the error Zed_Not_Available.
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I was using this as a guide to create a c# wrapper for zed camera in Windows.
When I'm running the code directly from the visual C++ application, it's able to connect and by using (float*)depthMat.buffer I am able to get the depth in float array. Now when I am trying to call it from C#, it never gets passed the zed->init(params), throwing the error Zed_Not_Available.
Any ideas ?
Thanks for your time.