Closed GoogleCodeExporter closed 9 years ago
Upon further investigation it was found that the issue occurs on shared edges
between polygons, either within the same region or other regions.
The root cause was not the triangulation, but rather deviations when adding
detail vertices along shared polygon edges. Sometimes shared edges were being
build slightly differently, resulting in seams.
The algorithm in DetailMeshBuilder responsible for building the height patches
was the cause. In certain cases the height patch data near shared vertices
deviated slightly for different polygons. So edges that shared the vertices
built differently.
Fixes committed at part of r122. Testing still underway.
Original comment by steve...@gmail.com
on 13 Aug 2010 at 6:28
Distributed as part of NMGen-0.2.0.
Original comment by steve...@gmail.com
on 31 Aug 2010 at 5:22
Original issue reported on code.google.com by
steve...@gmail.com
on 11 Aug 2010 at 4:45