stevehalliwell / ulox

A bytecode interpreted scripting language for games in Unity.
MIT License
24 stars 0 forks source link

Build queue #196

Closed stevehalliwell closed 1 year ago

stevehalliwell commented 1 year ago

Changes build logic to be depth first style rather than breadth first, which it was previously, mostly by accident. Depth first makes more sense when attempting to build a ulox that is also a build script

github-actions[bot] commented 1 year ago

Coverage Status

Coverage: 92.876% (+0.08%) from 92.793% when pulling 1f94c154313467f603f5bef193312191da579b76 on build-queue into e3d2bde62a5765951e5711cb7c606c86f785ea5f on main.