stevehalliwell / ulox

A bytecode interpreted scripting language for games in Unity.
MIT License
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Further optimisation refinement #235

Closed stevehalliwell closed 9 months ago

stevehalliwell commented 9 months ago

close #234

Get bytepacket back to 4 bytes Add Multi push bytes and multi get local Collapse multivar validation into end of multivar

github-actions[bot] commented 9 months ago

Coverage Status

coverage: 95.84% (+4.9%) from 90.897% when pulling f334052eeadd9f520615779684ffe17721646739 on further-opt into 730fa61c7ac2efa7e0acb2b6bae7d73a77d028ae on main.