Closed hallpell closed 1 month ago
Additionally, if a sprite's collider isn't on the screen, we won't render it, which can cause sprites to "pop" in since they're not drawn even if they should be. Make this more pressing.
Additionally, if a sprite's collider isn't on the screen, we won't render it, which can cause sprites to "pop" in since they're not drawn even if they should be. Make this more pressing.