Closed greenkeeper[bot] closed 7 years ago
Update to this version instead đ
The new version differs by 9 commits.
fe03a57
chore(release): 3.1.7
13e3d47
fix(runtime): store global sprite object in window which allows to mount symbols in one place betwee
d1c4b5b
chore(.gitignore): add .DS_Store
9d87052
chore(scripts): fix bootstrap script
6b50fd2
chore: polish the badges
4be80b8
chore: polish the badges
821f54c
chore: more cool badges!
fdfc923
chore: simplify bugs
package field
ea50e0d
chore(package.json): more cool keywords for NPM!
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Update to this version instead đ
Update to this version instead đ
The new version differs by 5 commits.
49bc381
chore(release): 3.2.6
a07c1f7
Merge pull request #190 from CXHtml/fix-resourceQuery-bug
9f1d12b
Merge branch 'master' into fix-resourceQuery-bug
75df92e
fix(loader): #187 support rule.oneOf config
6652d78
fix(loader): support resourceQuery in extract mode with webpack version above 1
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Update to this version instead đ
The new version differs by 8 commits.
9dfc3dc
chore(release): 3.4.0
a51ef29
docs(examples): add html-webpack-plugin interop example
6b0b4d5
style(test-fixtures): update html-webpack-plugin template
72d28e3
chore(scripts): drop redundant test:webpack-3.5 script
8a2d63e
feat: better html-webpack-plugin interop in extract mode
06bf968
docs: add some info about releasing in contributing guidelines
11597f3
docs: remove expandable configuration example in readme
7f10397
chore(tools): update env deps, drop webpack-3.5 preset
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Version 2.0.0-alpha.1 of svg-sprite-loader just got published.
The version 2.0.0-alpha.1 is not covered by your current version range.
Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.
I recommend you look into these changes and try to get onto the latest version of svg-sprite-loader. Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.
Not sure how things should work exactly?
There is a collection of [frequently asked questions](https://greenkeeper.io/faq.html) and of course you may always [ask my humans](https://github.com/greenkeeperio/greenkeeper/issues/new).Your Greenkeeper Bot :palm_tree: