steveonjava / widgetfx

Automatically exported from code.google.com/p/widgetfx
BSD 3-Clause "New" or "Revised" License
2 stars 1 forks source link

License is too restrictive #29

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The current license is overly restrictive and will probably hinder adoption.

It would be nice to be able to create widgets with licenses other than GPL 3.

It would be nice to be able to include it MIT or BSD licensed video game
libraries, and existing GPL 2 or proprietary video games.

Because of the current license I won't be able to use it at all be cause I
need widgets that are compable with MIT licensed, GPL, & proprietary software.

Original issue reported on code.google.com by Jamamo...@gmail.com on 12 Sep 2008 at 3:32

GoogleCodeExporter commented 9 years ago
I was under the impression that your code did need to be GPLed, right? Its just 
anything that extends the widgetFX platform. This is an important point. Please 
clarify

Original comment by butle...@gmail.com on 12 Sep 2008 at 9:00

GoogleCodeExporter commented 9 years ago
I was interested in embedding something like widgetfx into a game library with 
an mit
license.
The game library would be used in both gpl games & closed source proprietary
commercial games that use only open source libraries that don't require me to 
ship
the source code too because embedded devices have low storage space & don't 
always
have fast internet.

Original comment by Jamamo...@gmail.com on 14 Sep 2008 at 12:45

GoogleCodeExporter commented 9 years ago
In my opinion, licencing under GPL 3 is not only a technical issue. It's a 
choice
from the maker of WidgetFX. It's the most free existing licence, which 
efficiently
garantees the freedom of the software. So let's go with GPL 3!

Original comment by dufre...@gmail.com on 31 Oct 2008 at 7:17

GoogleCodeExporter commented 9 years ago
The license is GPL 3 with classpath exception (the same as Java).  This means:
* You can write widgets with no license restrictions
* Commercial widgets can be created for sale with no license restrictions

The only restriction is on derivative works (such as a version of WidgetFX for 
mobile
devices).  This would have to be GPL licensed, but again the widgets themselves 
have
no license restrictions.

I hope this helps clarify!

Original comment by steveonjava on 1 Nov 2008 at 2:49

GoogleCodeExporter commented 9 years ago

Original comment by steveonjava on 1 Nov 2008 at 2:49

GoogleCodeExporter commented 9 years ago
Thanks for adding the classpath exception! :)

Original comment by Jamamo...@gmail.com on 17 Nov 2008 at 11:11