steviegt6 / Stardew64Installer

A handy piece of software that converts a Linux installation of SDV into a working 64bit Windows installation.
MIT License
15 stars 2 forks source link

Nonsense with steam #28

Open Traehgniw opened 3 years ago

Traehgniw commented 3 years ago

Hi this is Wingheart and i'm reporting the Nonsense here like you said.

For me, and as far as I know only me (?!?!), launching 64 bit Stardew via launch options in the actual Stardew Valley steam library entry results in SMAPI's keyboard API not loading, as though it was somehow removed. This causes PathosChild's mods, and anything else using that specific core API, to fail to load with a "No longer compatible" error.

Launching SMAPI directly from the exe in the folder without Steam, or launching it by adding that exe as a non-steam game, results in it working just fine.

https://smapi.io/log/af309944344241779222532f6e797b8f Here's a SMAPI log. That error at the end just goes on forever and results in unreasonably large logs very very quickly if you don't close the game fast enough.

BugzBunnyz commented 3 years ago

I can sorta second this with my last post. I bought another controller. And it worked, but I forgot to add that instead of just downloading the depot stardew and directing the path of smapi to steam, I just dragged the entire download depot file into a separate folder onto my desktop, and launched smapi from there. I don't open the game with coop, I just click load and then click coop play. No more controller bugs

Annayrb commented 3 years ago

I can sorta second this with my last post. I bought another controller. And it worked, but I forgot to add that instead of just downloading the depot stardew and directing the path of smapi to steam, I just dragged the entire download depot file into a separate folder onto my desktop, and launched smapi from there. I don't open the game with coop, I just click load and then click coop play. No more controller bugs

It sounds like there may have been an error when trying to set up smapis launch code through steam, as the smapi you need to run should be downloaded in the depot folder like you mentioned. If you use the launch path to that smapi and insert it into steam, does that still work? I was able to struggle with my PS4 controller before, but just updated 64-bit and now the controller isnt working at all in-game. For my information, what type of new controller did you buy? I've tried 3 different PS4s with no luck so far.

Traehgniw commented 3 years ago

For me in particular it's DEFINITELY the correct launch path, I copy-pasted it straight from the SMAPI installer window.