Open whatisor opened 5 years ago
The 3DoF arm model could probably use a serious review. Would you like to look further into that? You’d be helping a very large group of people out with that one :wink:
I just did a simple fix :). Remove the quaternion factor from the head, it is unnecessary. //this.armModel.setHeadOrientation( this.head.quaternion )
When we rotate our head, we expect controller is static (like native application).