Closed DracoShadow closed 4 years ago
Hi, let me think about this in the next days. The AE Menril is already treated as a special block detected as the same "wood log type", so extending this should be possible. I am wondering if it would make sense to add a kind of config option (e.g. semicolon separated string) to freely configure what blocks to make choppable. Need to double check if that can be done with moderate performance.
Ok, I have taken a look into this, the tree contour detection that I implemented would have to be mutated to a primitive vein mining (because Shrooms have no leaves and go almost down to the ground again with the caps). So I would like to close this one and make a note in my analog FR list. So if/when I rewrite the tree chopping for some reason, then the FR will be included.
If it's entirely possible, could it be added that the tree cutter (or something like it) could chop down giant mushrooms? I'd think it'd be a useful addition personally if say you don't have a method of growing mushrooms like in the IE Cloche.