Closed delepoulle closed 4 years ago
Hello, I understood why their was still a little gap between Blender render and pbrt. It's because you have to take into account the trigonometrical computation.
Now Blender and pbrt match.
Thank you for taking the time to fix this, and for creating the first pull request! I really appreciate it! I'll merge it now.
Thank you for accepting my pull request.
Hello, I understood why their was still a little gap between Blender render and pbrt. It's because you have to take into account the trigonometrical computation.
Now Blender and pbrt match.