Open Chamberly opened 5 years ago
sorry, i come from rune, an ue1 game, we have demorecs too, i've old demos that require old mutators that are nowhere to be found after 20 years, also some new demos that require an old version of some mutator that nobody will have.
Is there any hope to play these demos like "BYPASSING" or "BYTEHACKING" , the mismatch file error? i really would love to watch these demos.
sorry, i come from rune, an ue1 game, we have demorecs too, i've old demos that require old mutators that are nowhere to be found after 20 years, also some new demos that require an old version of some mutator that nobody will have.
Is there any hope to play these demos like "BYPASSING" or "BYTEHACKING" , the mismatch file error? i really would love to watch these demos.
No. Mutators contain very important info, which need for properly decode demo. Without it, decoding demo file impossible.
Maybe in some cases music files can be "dummied" (often) or textures (mostly). But mutators or any other packages with code, almost never can be "dummied".
Demo: https://www.mediafire.com/file/x3a3ir44d5nj1d5/CTF-BT-II-DoubleVision_6-10_19-51-32.zip/file Link to the map: http://www.i4games.eu/maps/CTF-BT-II-DoubleVision-v2#comments If you are missing anything else let me know. I'm not having issue with the demo atm, it just these mismatch issue are known. Also, when it said it downloaded all files successfully but it didn't get the Dasbot.umx because the one I have in my system is a dummy file.
With latest fixes I able play demo on v469d preview without any problem. It long think for load and say few packages missed. It be NP loader and some mutator. I say Yes and all files downloaded from net successfully. After that demo play fine. Nothing unusual, except maybe some unexpected Cyrillic chars in nicks, where I suspect must be some special chars.
So I guess issue goes be near same as #25
Please check this issue with latest test builds and confirm, if this fixed or no.
Demo playback have file dependency, otherwise it just stay stuck... it doesn't even play when I used a dummy .utx to load a demo but it doesn't either when I'm using a dummy .umx file because someone was wanting to play their oldddd demo back in the days. Most of the time the .dem file gets deleted after no recovery I think.
This is the result when I tried to use a different .umx file for the map, which let's say original is no longer there for an example.
Clicking No doesn't play the demo, neither does Yes if it doesn't download it even though it said it was downloaded successfully. In this case, it'll be Dasbot.umx. Otherwise, it play successfully.
If there is a bypass for this, this may restore many hope for a lot of players who wished to share their old demo online through youtube or whatever. Like beside the Yes and No click box, just let it/say Just play anyway!
Demo: https://www.mediafire.com/file/x3a3ir44d5nj1d5/CTF-BT-II-DoubleVision_6-10_19-51-32.zip/file Link to the map: http://www.i4games.eu/maps/CTF-BT-II-DoubleVision-v2#comments If you are missing anything else let me know. I'm not having issue with the demo atm, it just these mismatch issue are known. Also, when it said it downloaded all files successfully but it didn't get the Dasbot.umx because the one I have in my system is a dummy file.