stilldesign / PhysX.Net

A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.
MIT License
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How to enable active transforms? #25

Closed Alan-FGR closed 6 years ago

Alan-FGR commented 7 years ago

How do you enable the active transforms if you can't pass the flag in the constructor and it can't be set after the scene object was created?