stilldesign / PhysX.Net

A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.
MIT License
206 stars 54 forks source link

Metadata file 'PhysX.Net.dll' could not be found #31

Closed erherhh4herh closed 6 years ago

erherhh4herh commented 6 years ago

Happens when I load up the project in vs15. Side note, the solution by default uses vs17 format (which apparently doesn't work). Loaded up, tried building the entire solution... aaaannnndd: https://i.imgur.com/yybuJxk.png

EDIT: Followed instructions fully. Also, changed the toolset, not metadata error... But got all of these: https://i.imgur.com/Sah08YT.png :(

Any help would be nice, thanks! :P

stilldesign commented 6 years ago

When you pulled the code for PhysX itself, did you get 3.4.0 or 3.4.1? The second error image looks like the breaking changes in the latest version

erherhh4herh commented 6 years ago

Re-downloaded PhysX source... Confirmed 3.4.0-rc-2, still get the errors. Thanks for the quick reply.

stilldesign commented 6 years ago

I finally got round to updating the master branch to compile against the latest PhysX code.

Your original error was caused by a change from 3.4.0 to 3.4.1, they renamed eBODY_JOINT_GROUPS to eDEPRECATED_BODY_JOINT_GROUPS.

The latest code also contains a build of the PhysX DLLs.