Closed lhongzhong closed 10 years ago
Hi, is there any particular reason to be using the 3.3.0 branch? I originally only created that branch so I could test creating an NVIDIA APEX wrapper. I imagine it's also quite a few commits behind master by now
I tried latest master branch first, which has the same problem.
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ÔÚ Jul 6, 2014£¬17:51£¬Chad Mellor notifications@github.com дµÀ£º
Hi, is there any particular reason to be using the 3.3.0 branch? I originally only created that branch so I could test creating an NVIDIA APEX wrapper. I imagine it's also quite a few commits behind master by now
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I change toolset to v110, as I'm using VS2012. Got compiling error on file HeightFieldGeometry.cpp: error C2614: 'PhysX::HeightFieldGeometry' : illegal member initialization: 'HeightFieldGeometry' is not a base or member