stilldesign / PhysX.Net

A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.
MIT License
206 stars 55 forks source link

Compiling error on branch PhysXNetfor330 #8

Closed lhongzhong closed 10 years ago

lhongzhong commented 10 years ago

I change toolset to v110, as I'm using VS2012. Got compiling error on file HeightFieldGeometry.cpp: error C2614: 'PhysX::HeightFieldGeometry' : illegal member initialization: 'HeightFieldGeometry' is not a base or member

stilldesign commented 10 years ago

Hi, is there any particular reason to be using the 3.3.0 branch? I originally only created that branch so I could test creating an NVIDIA APEX wrapper. I imagine it's also quite a few commits behind master by now

lhongzhong commented 10 years ago

I tried latest master branch first, which has the same problem.

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ÔÚ Jul 6, 2014£¬17:51£¬Chad Mellor notifications@github.com дµÀ£º

Hi, is there any particular reason to be using the 3.3.0 branch? I originally only created that branch so I could test creating an NVIDIA APEX wrapper. I imagine it's also quite a few commits behind master by now

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