Closed stnoh closed 5 years ago
To support both C++ and C#, I use protocol buffer to serialize voxel data and convert this binary text to base64 encoding. However, this is slightly redundant and makes file bigger.
It should be readable by Protobuf-net...
C++ and C# are different environment. If the binary string were same, then we actually do not need protobuf neither...
To support both C++ and C#, I use protocol buffer to serialize voxel data and convert this binary text to base64 encoding. However, this is slightly redundant and makes file bigger.
It should be readable by Protobuf-net...