stohrendorf / CroftEngine

An open-source Tomb Raider 1 engine remake
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Crash in Thor Room in St. Francis Folly #194

Closed ANoDE85 closed 2 years ago

ANoDE85 commented 2 years ago

Engine Version: Beta 7.1

Observed Behaviour: Game crashed without error message after repeatedly re-loading the game and trying to not get hit by lightnings. Please find the error log attached. edisonengine.log

stohrendorf commented 2 years ago

unfortunately that log is mostly useless, the only interesting thing is

[2021-12-12 15:41:09.994515 info 0x000028b8] Swapping rooms
[2021-12-12 15:41:10.665098 info 0x000028b8] Swapping rooms
[2021-12-12 15:41:10.933093 debug 0x000028b8] 2 voices registered
[2021-12-12 15:41:10.961824 error 0x000028b8] Expectation failed at D:\EdisonEngine\3rdparty\gsl-lite-0.39.0\include\gsl/gsl-lite.hpp:2515
[2021-12-12 15:41:10.977731 error 0x000028b8]   - expression data_.ptr_ != nullptr
[2021-12-12 15:41:10.987112 error 0x000028b8]   - message GSL: Precondition failure

and that's not much, by far not enough to say more than "something's broken"

stohrendorf commented 2 years ago

closing this because it can't be reproduced