This should have been part of #239, but I discovered too late that bloom was basically just blurring the whole image without respecting the actual texel luminance. This change adds an additional pre-blur pass to basically filter out dark texels before blurring it to produce the bloom texture.
This should have been part of #239, but I discovered too late that bloom was basically just blurring the whole image without respecting the actual texel luminance. This change adds an additional pre-blur pass to basically filter out dark texels before blurring it to produce the bloom texture.