issues
search
stohrendorf
/
CroftEngine
An open-source Tomb Raider 1 engine remake
Other
281
stars
18
forks
source link
Shadow mapping self-shadowing/flickering
#99
Closed
stohrendorf
closed
3 years ago
stohrendorf
commented
3 years ago
some flat surfaces have smoothened/bent normals, e.g. doors, which breaks normal offset biasing and shadow testing
normal offset bias leads to smooth surfaces (e.g. lara's legs) not being lit correctly