Open stolsky opened 2 years ago
this.#activeHero.getId()
this.#currentScene.getId()
["flag1ID:value1", ... ]
[<string>,<0|1>,<string>]
["sceneID",0,"elem1ID,elem2ID,elem3ID,..."]
1,0,2
similar to #10. will be in the same merge request.
serialize current act
this.#activeHero.getId()
this.#currentScene.getId()
serialize GameCache
["flag1ID:value1", ... ]
[<string>,<0|1>,<string>]
-> example:["sceneID",0,"elem1ID,elem2ID,elem3ID,..."]
1,0,2
means, select the state with id 1; select the first left action; select the 3rd right action (indices are zero based)removed objects and those that have not yet been interacted with
Serialize Log