Closed groundbreakingmc closed 5 months ago
For exmple this is without antixray
This is paper angine mod 1
This is what i want
Add suport for plugin orebfuscator
This is not how this works. This would require modifying how Orebfuscator works. For the built-in Paper Anti-Xray I'm doing this by basically replacing parts of the server's internal Anti-Xray implementation by the plugin's one. Also note that Orebfuscator also has a ray tracing feature. However, it works quite a bit different, less accurate and less efficient (hence RayTraceAntiXray, which uses Paper Anti-Xray, which also does the block replacements in a more efficient way to begin with).
paper can obfuscate blocks only to stone
That's not quite true. engine-mode: 1
replaces specified blocks (hidden-blocks
) with other "fake" blocks, stone
(deepslate
at y < 0), netherrack
, or end_stone
based on the dimension. (See Paper docs.) Hiding ores is the primary scope of Paper Anti-Xray and this plugin.
i wont that blocks will be replaced with blocks are which are nearby
Duplicate of #2. Read my comment in this issue. As you can see, I've even implemented custom block replacement for testing purposes. However, this is at the expense of efficiency (the Paper Anti-Xray obfuscation algorithm is highly optimized, custom block replacement is not envisaged) and config backward compatibility.
Add suport for plugin orebfuscator, because engine mod in paper can obfuscate blocks only to stone -_-, mod 2 can use only blocks from config and engine mod 3 the same, and i wont that blocks will be replaced with blocks are which are nearby becouse it's much more better to prepair gameplay for cheaters