I used same BITextInfo class, so in 1st commit I moved *.h files to include folder.
2nd commit - actual read and use UI values from scripts. I added if/else code for backwards compatibility.
3rd commit - small optimization of unused vars.
I will continue to make the worldmap interface more customizable via scripts in the next PRs. Looks loke small PR ieasie to check and review.
I used same
BITextInfo
class, so in 1st commit I moved *.h files to include folder. 2nd commit - actual read and use UI values from scripts. I added if/else code for backwards compatibility. 3rd commit - small optimization of unused vars.I will continue to make the worldmap interface more customizable via scripts in the next PRs. Looks loke small PR ieasie to check and review.