Closed akaszynski closed 6 years ago
Turns out that you can do much of the same functionality by setting the distance_upper_bound=
to some number and then ignoring neighbors with infinite distance. You still have to set the number of neighbors to find, but there's not too much of a time penalty to that.
Turns out that you can do much of the same functionality by setting the
distance_upper_bound=
to some number and then ignoring neighbors with infinite distance. You still have to set the number of neighbors to find, but there's not too much of a time penalty to that.
@akaszynski can you share the code that you used to replicate the functionality of query_ball_point() method?
Hello,
This is an excellent algorithm that's much faster than scipy for my nearest neighbor searches. Thanks!
Would it be too much work to add
query_ball_point
that's currently in the scipy implementation?Alex