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strangeWindmill
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RyujinRadientQuestOverhual
Bethesda Starfield mod intended to enhance Ryujin radient quests.
GNU General Public License v3.0
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8 qol radiant dont appear until after imogene has given the main quest variant
#14
aejones
closed
1 month ago
0
Added popup to fire after RIR02
#13
aejones
closed
1 month ago
0
Non-violent sneak progression
#12
aejones
closed
1 month ago
1
Create New Radiant: Procurement (pickpocketing)
#11
aejones
opened
2 months ago
0
Qol: derive random "is npc radiant available" count from a global variable range instead of hard coding.
#10
aejones
closed
1 month ago
1
Qol: pop up a message announcing that ryujin radiant are available.
#9
aejones
closed
1 month ago
1
Qol: Radiant don't appear until after Imogene has given the main quest variant.
#8
aejones
closed
1 month ago
1
Add New Radiant Quest: Procurement (Habitable)
#7
aejones
opened
2 months ago
0
Merge Alpha Project results into main
#6
aejones
closed
2 months ago
0
Add Testing bats
#5
aejones
closed
2 months ago
1
Add New Radiant Quest: Procurement (Space)
#4
aejones
opened
2 months ago
0
Update Dup Quest rewards to be based on game setting
#3
aejones
closed
2 months ago
1
Duplicate Ryujin Radient Quests
#2
aejones
closed
2 months ago
2
Add Unlocked Radient Quest Kiosk
#1
aejones
closed
2 months ago
1