Closed strangerattractor closed 4 years ago
@strangerattractor
In the bugfix of #124 I think I implemented the AC1.
please advise if a"PlayTimlineBackwards" function should be added to TimelineController. TimelineController should not know about your business. so it should not be there. also considering that I might add this functionality to the PD "previous" button
as you like. To sum up.
but I guess you can implement that by yourself
With CYLVESTER we don't always play a song from Part A to Part B to Part C. If we are in Part C, we might choose to go back to Part B again. Thus I want to be able to play the timeline backwards from the current Marker to the previous Marker. In the code, this is the else case for
if (nextSelectedScene_ > currentSelectedScene_)
right now though, the timeline doesn't pause at the previous marker,
[ ] add function to pause timeline at previous marker if timeline is play backwards through CylMidiTransitionController
[ ] reset timeline playback to forwards again after timeline was paused
[ ] please advise if a"PlayTimlineBackwards" function should be added to TimelineController, or if the functionality should remain in CylMidiTransitionController; also considering that I might add this functionality to the PD "previous" button.