Closed stativ closed 13 years ago
Do you use 64-bit system?
Yep, it's Archlinux 64bit
64-bit systems are not supported yet.
One fix is needed to compile it under 64bit Linux, but game is not working (as 'not supported' means).
diff --git a/src/kofola/font3d.cpp b/src/kofola/font3d.cpp index f0bb09c..98c9d80 100644 --- a/src/kofola/font3d.cpp +++ b/src/kofola/font3d.cpp @@ -747,7 +747,7 @@ int fn2_Set_Font(char *cPAK) return 0; } else {
apuLong iTSize;
agetbuffer(b2_3d_font.file, (char **) &b2_3d_font.pTBuffer, &iTSize); b2_3d_font.pTBuffer =
The 64-bit patch is ready, done by Milan Crha. I have to merge it with latest master.
Fixed by 0.5.
The build fails with gcc 4.6
kofola/font3d.cpp:776:63: error: cannot convert ‘int’ to ‘apuLong’ for argument ‘3’ to ‘void agetbuffer(FILE_, char_, apuLong)’