Open raphaelfavier opened 12 years ago
In my case, I cannot interact with the window before it starts displaying anything. It simply freezes until the 1001th frame.
I forgot to say that before stereo_slam crashes, I have some warning messages ( ATTENTIOn, THIS SHOULD NEVER HAPPEN!), this might be a way to detect tracking failure (as stated in issue 12). See http://static.inky.ws/syn/349 for an example trace
Regarding the second problem. Is there any easy way to just avoid it from crashing? The trajectory doesn't need to be correct when there is not enough textures and it could catch up once the camera sees more features. Thanks.
By the way, ScaViSLAM has the best performance after I compared it with 5 other methods, I'll probably write a ROS interface if I am able to solve the crash problem.
Hello, I would like to know if you resolve the crash problem? Because I need to use ScaViSLAM with sequences with low texture , so I had also the "ATTENTIOn, THIS SHOULD NEVER HAPPEN!" and the crash problem. Thanks.
Do Someone solve this crash problem?
with ScaViSLAM compiled using with PCL support, with no CUDA support:
the program crashes on an assertion when the environment has very few features: