strato-emu / compat-list

A repository for collection of compatibility data for Nintendo Switch titles with Strato
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Xenoblade Chronicles 2 #109

Open MK73DS opened 2 years ago

MK73DS commented 2 years ago

Is there an existing issue for this?

Tested Build

Edge-3

Android Version

11

SoC type

Snapdragon

Device GSMArena link

https://www.gsmarena.com/sony_xperia_1_iii-10712.php

Game Behaviour

The game goes to the title screen, albeit in a very glitched way. Starting a new game, viewing cutscenes, loading a save file, all of that work but the graphics are severely glitched. The game occasionally crashes, or deadlocks on loading screens. Audio is usually fine, but there are (loud) glitches sometimes (headphone users, beware if you're watching the youtube video).

Intro of the game : https://www.youtube.com/watch?v=LE2ou39dyyg

image image

https://user-images.githubusercontent.com/10391562/198060791-b6c04de0-38a6-4e4f-8b1d-3746d7ba9320.mp4

Is Log Level is set to 'Info'?

Log file

E1482GPFIFOConvertTicFormat: Cannot translate TIC format: 0x73F3F3F3
[...]
W5843HOS-0HandleRequest: Cannot find HIPC function in service 'am::ISelfController': 0x3E (62)
[...]
W9810HOS-0HandleRequest: Cannot find HIPC function in service 'am::ISelfController': 0x3F (63)
[...]
W24047HOS-0HandleRequest: Cannot find HIPC function in service 'am::ISelfController': 0x3F (63)

Log file: XC2.txt

Crytonics commented 1 year ago

Game goes in-game with build 1308 (Turnip v12)

Screenshot_2022-08-12-21-29-03-817_skyline emu

Log: Xenoblade 2.txt

W315HOS-0HandleRequest: Cannot find function in service 'hid::IHidServer': 0x15 (21)
W315HOS-0HandleRequest: Cannot find function in service 'hid::IHidServer': 0x1F (31)
W4030GPFIFOHandleMethod: Unsupported semaphore counter type: 0x15
W5591HOS-0HandleRequest: Cannot find function in service 'am::ISelfController': 0x3E (62)
E41399HOS-36SignalHandler: Thread #36 has crashed due to signal: Segmentation fault
Stack Trace:
* 0x801E2B4F0 (nn::audio::VoiceInfoManager::UpdateVoiceRelatedParameters(void*, unsigned long*, unsigned long*) from sdk.nso)
* 0x801E2F320 (nn::audio::RequestUpdateAudioRenderer(nn::audio::AudioRendererHandle, nn::audio::AudioRendererConfig const*) from sdk.nso)
* 0x8008A3DC0 (from main.nso)
* 0x8008A2C40 (from main.nso)
* 0x8008A12AC (from main.nso)
* 0x8008A4800 (from main.nso)
* 0x801D3B8A8 (from sdk.nso)
* 0x801D3F958 (from sdk.nso)
* 0x801D3F8D8 (from sdk.nso)
CPU Context:
  Fault Address: 0x168000000054
  Stack Pointer: 0x19FFFCEE30
  X0 : 0x187BF59A54       X1 : 0x187BF4E134
  X2 : 0x1C               X3 : 0x19FFFCEEB8
  X4 : 0x19FFFCEDFC       X5 : 0x4
  X6 : 0x100000000        X7 : 0x200000000
  X8 : 0x60               X9 : 0x70
  X10: 0x187BF41010       X11: 0x168000000000
  X12: 0x6                X13: 0x0
  X14: 0x0                X15: 0x0
  X16: 0x0                X17: 0x8020481C4
  X18: 0x0                X19: 0x19FFFCEEB0
  X20: 0x187BF41050       X21: 0x187BF41000
  X22: 0x187BF590B0       X23: 0x19FFFCEEB8
  X24: 0x2D00             X25: 0x60
  X26: 0x187BF5BAB0       X27: 0x0
  X28: 0x0                X29: 0x19FFFCEE70
  X30: 0x801E2B4A8        X31: 0x19FFFCEE30
Qiangong2 commented 1 year ago

No change on build 1763 with proprietary adreno driver

DrIvoRobotnik1991 commented 1 year ago

I'm trying to run the game on build 2074, but the game won't boot. It shows the on screen controls for a split second then boots me back to the game selection screen