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Dragon Ball Xenoverse 2 #1407
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Cristianjjc opened this issue on Feb 9 · 2 comments
Open
2 tasks done
Dragon Ball Xenoverse 2#1407
Cristianjjc opened this issue on Feb 9 · 2 comments
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status-boots
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Cristianjjc commented on Feb 9 •
edited
Is there an existing issue for this? I have searched the existing issuesTested Build
1851
Android Version
12
SoC type
Snapdragon
Device GSMArena link
m.gsmarena.com/xiaomi_redmi_note_10-ampp-10247.php?espv=1
Game Behaviour
Is Log Level is set to 'Info'? YesLog file
�I�127�EmuMain�ApplyDriverPatches: Applied BCeNabler patch �I�127�EmuMain�ApplyDriverPatches: Applied GPU memory import patch �I�127�EmuMain�CreateDevice: Vulkan Device: Name: Adreno (TM) 612 Type: IntegratedGpu Driver ID: QualcommProprietary Vulkan Version: 1.1.128 Driver Version: 0.502.0 Queues:
3xGC--P: TSB48 MIG(1x1x1) <-- Extensions:VK_KHR_incremental_present (v0.0.1)VK_EXT_hdr_metadata (v0.0.2)VK_KHR_shared_presentable_image (v0.0.1)VK_GOOGLE_display_timing (v0.0.1)VK_EXT_subgroup_size_control (v0.0.2)VK_KHR_external_memory (v0.0.1)VK_EXT_pipeline_creation_feedback (v0.0.1)VK_KHR_shader_float16_int8 (v0.0.1)VK_KHR_get_memory_requirements2 (v0.0.1)VK_KHR_spirv_1_4 (v0.0.1)VK_KHR_external_semaphore_fd (v0.0.1)VK_QCOM_render_pass_store_ops (v0.0.2)VK_KHR_external_memory_fd (v0.0.1)VK_QCOM_render_pass_shader_resolve (v0.0.4)VK_KHR_maintenance1 (v0.0.1)VK_KHR_maintenance2 (v0.0.1)VK_KHR_maintenance3 (v0.0.1)VK_KHR_separate_depth_stencil_layouts (v0.0.1)VK_KHR_buffer_device_address (v0.0.1)VK_EXT_queue_family_foreign (v0.0.1)VK_KHR_bind_memory2 (v0.0.1)VK_KHR_external_semaphore (v0.0.1)VK_EXT_scalar_block_layout (v0.0.1)VK_KHR_sampler_ycbcr_conversion (v0.0.1)VK_EXT_vertex_attribute_divisor (v0.0.3)VK_KHR_variable_pointers (v0.0.1)VK_KHR_push_descriptor (v0.0.1)VK_EXT_device_memory_report (v0.0.1)VK_KHR_device_group (v0.0.2)VK_KHR_relaxed_block_layout (v0.0.1)VK_KHR_external_fence (v0.0.1)VK_EXT_host_query_reset (v0.0.1)VK_EXT_index_type_uint8 (v0.0.1)VK_KHR_multiview (v0.0.1)VK_KHR_storage_buffer_storage_class (v0.0.1)VK_KHR_shader_subgroup_extended_types (v0.0.1)VK_EXT_pipeline_creation_cache_control (v0.0.1)VK_EXT_separate_stencil_usage (v0.0.1)VK_KHR_image_format_list (v0.0.1)VK_KHR_create_renderpass2 (v0.0.1)VK_KHR_shader_float_controls (v0.0.4)VK_EXT_global_priority (v0.0.2)VK_KHR_shader_draw_parameters (v0.0.1)VK_KHR_vulkan_memory_model (v0.0.3)VK_EXT_line_rasterization (v0.0.1)VK_KHR_descriptor_update_template (v0.0.1)VK_KHR_draw_indirect_count (v0.0.1)VK_KHR_driver_properties (v0.0.1)VK_KHR_uniform_buffer_standard_layout (v0.0.1)VK_ANDROID_external_memory_android_hardware_buffer (v0.0.3)VK_KHR_dedicated_allocation (v0.0.1)VK_KHR_swapchain (v0.0.70)VK_KHR_sampler_mirror_clamp_to_edge (v0.0.1)VK_KHR_external_fence_fd (v0.0.1) Traits:Supports U8 Indices: trueSupports Sampler Mirror Clamp To Edge: falseSupports Sampler Reduction Mode: falseSupports Custom Border Color (Without Format): falseSupports Anisotropic Filtering: trueSupports Last Provoking Vertex: falseSupports Logical Operations: falseSupports Vertex Attribute Divisor: trueSupports Vertex Attribute Zero Divisor: trueSupports Push Descriptors: falseSupports Imageless Framebuffers: falseSupports Global Priority: trueSupports Multiple Viewports: falseSupports Shader Viewport Index: falseSupports SPIR-V 1.4: trueSupports Shader Invocation Demotion: falseSupports 16-bit FP: trueSupports 8-bit Integers: trueSupports 16-bit Integers: trueSupports 64-bit Integers: falseSupports Atomic 64-bit Integers: falseSupports Floating Point Behavior Control: trueSupports Image Read Without Format: trueSupports List Primitive Topology Restart: falseSupports Patch List Primitive Topology Restart: falseSupports Transform Feedback: falseSupports Geometry Shaders: trueSupports Vertex Pipeline Stores and Atomics: trueSupports Fragment Stores and Atomics: trueSupports Shader Storage Image Write Without Format: true *Supports Subgroup Vote: trueSubgroup Size: 64BCn Support: 1111111 Quirks:Needs Individual Texture Binding Writes: trueVkImage Mutable Format is costly: trueAdreno Relaxed Format Aliasing: trueAdreno Broken Format Reporting: trueBroken Descriptor Aliasing: trueRelaxed Render Pass Compatibility: trueMax Subpass Count: 64Max Global Queue Priority: High �I�1156�EmuMain�PipelineManager: Loaded 217 graphics pipelines in 378ms �I�1160�EmuMain�SerialisePipelineCache: Wrote Vulkan pipeline cache to /storage/emulated/0/Android/data/skyline.emu/files/vk_graphics_pipeline_cache/010078D000F88000/435100000002010600601F80B070FA05435100000000000201060000 (size: 0x44210 bytes) �I�1160�EmuMain�NPDM Metadata: Title: ID: 10078D000F88000, Version: 0 Main Thread: Priority: 44, Stack Size: 0x100000 Scheduler: Ideal Core: 0, Core Mask: 0111, Priority: 28 - 59 Kernel Version: v6.0 �I�1181�EmuMain�LoadExeFs: Loaded 'rtld.nso' at 0x800000000 (.text @ 0x800001000) �I�1511�EmuMain�LoadExeFs: Loaded 'main.nso' at 0x800007000 (.text @ 0x800009000) �I�1514�EmuMain�LoadExeFs: Loaded 'subsdk0.nso' at 0x8049CC000 (.text @ 0x8049CD000) �I�1517�EmuMain�LoadExeFs: Loaded 'subsdk1.nso' at 0x8049D8000 (.text @ 0x8049D9000) �I�1623�EmuMain�LoadExeFs: Loaded 'subsdk2.nso' at 0x804A1D000 (.text @ 0x804A1E000) �I�1624�EmuMain�LoadExeFs: Loaded 'subsdk3.nso' at 0x80579E000 (.text @ 0x80579F000) �I�1674�EmuMain�LoadExeFs: Loaded 'subsdk4.nso' at 0x8057B2000 (.text @ 0x8057B3000) �I�1686�EmuMain�LoadExeFs: Loaded 'subsdk5.nso' at 0x805E68000 (.text @ 0x805E69000) �I�1687�EmuMain�LoadExeFs: Loaded 'subsdk6.nso' at 0x806013000 (.text @ 0x806014000) �I�1738�EmuMain�LoadExeFs: Loaded 'sdk.nso' at 0x806046000 (.text @ 0x806048000) �I�1738�EmuMain�Starting "DRAGON BALL XENOVERSE 2 FOR NINTENDO SWITCH" (010078D000F88000) v1.07.00 by "BANDAI NAMCO Entertainment" �I�1738�EmuMain�Execute: Starting main HOS thread
Is there an existing issue for this?
Tested Build
Edge 36
Android Version
13
SoC type
Snapdragon
Device GSMArena link
Vivo iQOO 11
Game Behaviour
Is Log Level is set to 'Info'?
Log file
KAKAROT.txt