Open Arthurfogo7 opened 1 year ago
Skyline 2513
11
Snapdragon
https://m.gsmarena.com/samsung_galaxy_a70-9646.php
The game boots until the loading screen, then it's all black screen with only the sound playing. After the cutscene ends, with only the audio playing, everything freezes and that's it.
emulation.txt
W572EmuMainoperator(): Texture buffer descriptors are not supported W90647GPFIFOGetTexture: Unmapped texture in pool: 0x55F8D0000
E185864GPFIFORun: Signal: Segmentation fault @ 0x81E88CB9C0 (PC: 0x7879CE8130) Stack Trace: * 0x7879CE8130 (from vulkan.ad690.so) * 0x7879C82364 (from vulkan.ad690.so) * 0x7879C15F2C (qglinternal::vkCreateImageView(VkDevice_T*, VkImageViewCreateInfo const*, VkAllocationCallbacks const*, VkImageView_T**) from vulkan.ad690.so) * 0x787AB3E960 (skyline::gpu::TextureView::GetView() from libskyline.so) * 0x787AB934B8 (skyline::gpu::interconnect::maxwell3d::Pipeline::SyncDescriptors(skyline::gpu::interconnect::InterconnectContext&, std::__1::array<std::__1::array<skyline::gpu::interconnect::ConstantBuffer, 18ul>, 5ul>&, skyline::gpu::interconnect::Samplers&, skyline::gpu::interconnect::Textures&, skyline::span<skyline::gpu::TextureView*, 18446744073709551615ul>, vk::Flags<vk::PipelineStageFlagBits>&, vk::Flags<vk::PipelineStageFlagBits>&) from libskyline.so) * 0x787AB99E70 (skyline::gpu::interconnect::maxwell3d::Maxwell3D::PrepareDraw(skyline::gpu::interconnect::StateUpdateBuilder&, skyline::soc::gm20b::engine::maxwell3d::type::DrawTopology, bool, bool, unsigned int, unsigned int, vk::Flags<vk::PipelineStageFlagBits>&, vk::Flags<vk::PipelineStageFlagBits>&) from libskyline.so) * 0x787AB9BF64 (skyline::gpu::interconnect::maxwell3d::Maxwell3D::Draw(skyline::soc::gm20b::engine::maxwell3d::type::DrawTopology, bool, bool, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) from libskyline.so) * 0x787ABC7D74 (skyline::soc::gm20b::ChannelGpfifo::SendPure(unsigned int, unsigned int, skyline::soc::gm20b::SubchannelId) from libskyline.so) * 0x787ABC71A4 (skyline::soc::gm20b::ChannelGpfifo::Process(skyline::soc::gm20b::GpEntry) from libskyline.so) * 0x787ABC68E0 (from libskyline.so) * 0x787ABC5DC0 (skyline::soc::gm20b::ChannelGpfifo::Run() from libskyline.so) * 0x787ABC64C4 (from libskyline.so) * 0x7B7A111378 (from libc.so) * 0x7B7A0ABFA8 (from libc.so)
Is there an existing issue for this?
Tested Build
Skyline 2513
Android Version
11
SoC type
Snapdragon
Device GSMArena link
https://m.gsmarena.com/samsung_galaxy_a70-9646.php
Game Behaviour
The game boots until the loading screen, then it's all black screen with only the sound playing. After the cutscene ends, with only the audio playing, everything freezes and that's it.![Screenshot_20230503-162642](https://user-images.githubusercontent.com/85951083/236030075-c1d56708-b82d-46b5-af68-b9c695e42e42.jpg)
Is Log Level is set to 'Info'?
Log file
emulation.txt