Open yhak22 opened 2 years ago
W1153GPFIFOSetProvokingVertex: Cannot set provoking vertex to last without host GPU support
W1602HOS-0HandleRequest: Cannot find function in service 'hid::IHidServer': 0x1F (31)
D3864GPFIFOShader Compiler (Shader_SPIRV): Fp16 denorm preserve used in shader without host support
D6697GPFIFOShader Compiler (Shader_SPIRV): Fp32 denorm flush and preserve on the same shader
D6710GPFIFOShader Compiler (Shader_SPIRV): Fp32 denorm preserve used in shader without host support
W19213HOS-0HandleRequest: Cannot find function in service 'fssrv::IFileSystem': 0x1 (1)
E25021HOS-1Signal: Segmentation fault @ 0x7D398D3E165EC0 (PC: 0x723361CC80) (SVC: SvcWaitSynchronization)
Stack Trace:
* 0x723361CC80 (from libskyline.so)
* 0x723364EBAC (skyline::kernel::svc::WaitSynchronization(skyline::DeviceState const&) from libskyline.so)
* 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so)
* 0x804E530B8 (from sdk.nso.patch)
* 0x80519E900 (nn::os::detail::MultiWaitImpl::InternalWaitAnyImpl(nn::os::detail::MultiWaitHolderBase**, bool, nn::TimeSpan, bool, unsigned int) from sdk.nso)
* 0x80519EC38 (nn::os::detail::MultiWaitImpl::WaitAnyImpl(nn::os::detail::MultiWaitHolderBase**, bool, nn::TimeSpan, bool, unsigned int) from sdk.nso)
* 0x80519BC18 (nn::os::WaitAny(nn::os::MultiWaitType*) from sdk.nso)
* 0x8051A008C (from sdk.nso)
* 0x80519FFF8 (from sdk.nso)
* 0x80519FFEC (from sdk.nso)
* 0x80519DE18 (from sdk.nso)
* 0x8051A4254 (from sdk.nso)
* 0x8051A4200 (from sdk.nso)
E25077HOS-24Signal: Segmentation fault (PC: 0x7593D50004) (SVC: SvcSendSyncRequest)
Stack Trace:
* 0x7593D50004 (pthread_mutex_unlock from libc.so)
* 0x72337688D4 (skyline::service::hosbinder::GraphicBufferProducer::QueueBuffer(int, long, bool, skyline::service::hosbinder::AndroidRect, skyline::service::hosbinder::NativeWindowScalingMode, skyline::service::hosbinder::NativeWindowTransform, skyline::service::hosbinder::NativeWindowTransform, bool, unsigned int, skyline::service::hosbinder::AndroidFence const&, unsigned int&, unsigned int&, skyline::service::hosbinder::NativeWindowTransform&, unsigned int&) from libskyline.so)
* 0x723376BAA8 (skyline::service::hosbinder::GraphicBufferProducer::OnTransact(skyline::service::hosbinder::GraphicBufferProducer::TransactionCode, skyline::service::hosbinder::Parcel&, skyline::service::hosbinder::Parcel&) from libskyline.so)
* 0x7233760C90 (skyline::service::hosbinder::IHOSBinderDriver::TransactParcel(skyline::kernel::type::KSession&, skyline::kernel::ipc::IpcRequest&, skyline::kernel::ipc::IpcResponse&) from libskyline.so)
* 0x723370A19C (skyline::service::BaseService::HandleRequest(skyline::kernel::type::KSession&, skyline::kernel::ipc::IpcRequest&, skyline::kernel::ipc::IpcResponse&) from libskyline.so)
* 0x7233709038 (skyline::service::ServiceManager::SyncRequestHandler(unsigned int) from libskyline.so)
* 0x7233651478 (skyline::kernel::svc::SendSyncRequest(skyline::DeviceState const&) from libskyline.so)
* 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so)
* 0x804E530B8 (from sdk.nso.patch)
* 0x8052175D8 (nn::sf::hipc::client::Hipc2ClientCoreProcessor<(nn::sf::hipc::detail::MessageType)6, nn::sf::cmif::detail::CoreMethodInfo<std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 33, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 34, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 8l> >, 12ul, 0ul, false>, std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 33, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 34, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 8l> > >::Process(nn::sf::hipc::client::Hipc2ClientProxyBaseObject*, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, unsigned int) from sdk.nso)
* 0x805217094 (nn::sf::cmif::client::detail::CmifProxyImpl<nns::hosbinder::IHOSBinderDriver, nn::sf::hipc::client::Hipc2ProxyKindBase<(nn::sf::hipc::detail::MessageType)6>, nn::sf::MemoryResourceAllocationPolicy, nns::hosbinder::IHOSBinderDriver, nn::sf::cmif::client::detail::ProcessModifierImpl<nn::sf::cmif::client::DefaultProxyFilterTag> >::_nn_sf_sync_TransactParcelAuto(int, unsigned int, nn::sf::InBuffer const&, nn::sf::OutBuffer const&, unsigned int) from sdk.nso)
* 0x805285160 (from sdk.nso)
* 0x805279100 (android::BpBinder::transact(unsigned int, android::Parcel const&, android::Parcel*, unsigned int) from sdk.nso)
* 0x80529529C (from sdk.nso)
* 0x80529D228 (from sdk.nso)
* 0x805276C4C (from sdk.nso)
* 0x8052CC05C (from sdk.nso)
* 0x800637590 (from main.nso)
* 0x800765E9C (from main.nso)
* 0x8051A4254 (from sdk.nso)
* 0x8051A4200 (from sdk.nso)
E25085HOS-28Signal: Segmentation fault @ 0x3F8000003F800008 (PC: 0x723361CC80) (SVC: SvcWaitSynchronization)
Stack Trace:
* 0x723361CC80 (from libskyline.so)
* 0x723364EBAC (skyline::kernel::svc::WaitSynchronization(skyline::DeviceState const&) from libskyline.so)
* 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so)
* 0x804E530B8 (from sdk.nso.patch)
* 0x8012E67E0 (from main.nso)
* 0x8051A4254 (from sdk.nso)
* 0x8051A4200 (from sdk.nso)
I prefer to play this game with 1112 Cause it's the build that show all graphics After test this game with newer build even with save file sometimes it's show black screen and you can play but not see any thing .hope they fix that problem cause some games had graphical issues withe new bulids. But with 1112 build it works fine.
�W�1153�GPFIFO�SetProvokingVertex: Cannot set provoking vertex to last without host GPU support �W�1602�HOS-0�HandleRequest: Cannot find function in service 'hid::IHidServer': 0x1F (31) �D�3864�GPFIFO�Shader Compiler (Shader_SPIRV): Fp16 denorm preserve used in shader without host support �W�6577�GPFIFO�CopyPitchToBlockLinear: DMA copy width mismatch: src: 16 dst: 64 �D�6697�GPFIFO�Shader Compiler (Shader_SPIRV): Fp32 denorm flush and preserve on the same shader �D�6710�GPFIFO�Shader Compiler (Shader_SPIRV): Fp32 denorm preserve used in shader without host support �W�19213�HOS-0�HandleRequest: Cannot find function in service 'fssrv::IFileSystem': 0x1 (1)
�E�25021�HOS-1�Signal: Segmentation fault @ 0x7D398D3E165EC0 (PC: 0x723361CC80) (SVC: SvcWaitSynchronization) Stack Trace: * 0x723361CC80 (from libskyline.so) * 0x723364EBAC (skyline::kernel::svc::WaitSynchronization(skyline::DeviceState const&) from libskyline.so) * 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so) * 0x804E530B8 (from sdk.nso.patch) * 0x80519E900 (nn::os::detail::MultiWaitImpl::InternalWaitAnyImpl(nn::os::detail::MultiWaitHolderBase**, bool, nn::TimeSpan, bool, unsigned int) from sdk.nso) * 0x80519EC38 (nn::os::detail::MultiWaitImpl::WaitAnyImpl(nn::os::detail::MultiWaitHolderBase**, bool, nn::TimeSpan, bool, unsigned int) from sdk.nso) * 0x80519BC18 (nn::os::WaitAny(nn::os::MultiWaitType*) from sdk.nso) * 0x8051A008C (from sdk.nso) * 0x80519FFF8 (from sdk.nso) * 0x80519FFEC (from sdk.nso) * 0x80519DE18 (from sdk.nso) * 0x8051A4254 (from sdk.nso) * 0x8051A4200 (from sdk.nso) �E�25077�HOS-24�Signal: Segmentation fault (PC: 0x7593D50004) (SVC: SvcSendSyncRequest) Stack Trace: * 0x7593D50004 (pthread_mutex_unlock from libc.so) * 0x72337688D4 (skyline::service::hosbinder::GraphicBufferProducer::QueueBuffer(int, long, bool, skyline::service::hosbinder::AndroidRect, skyline::service::hosbinder::NativeWindowScalingMode, skyline::service::hosbinder::NativeWindowTransform, skyline::service::hosbinder::NativeWindowTransform, bool, unsigned int, skyline::service::hosbinder::AndroidFence const&, unsigned int&, unsigned int&, skyline::service::hosbinder::NativeWindowTransform&, unsigned int&) from libskyline.so) * 0x723376BAA8 (skyline::service::hosbinder::GraphicBufferProducer::OnTransact(skyline::service::hosbinder::GraphicBufferProducer::TransactionCode, skyline::service::hosbinder::Parcel&, skyline::service::hosbinder::Parcel&) from libskyline.so) * 0x7233760C90 (skyline::service::hosbinder::IHOSBinderDriver::TransactParcel(skyline::kernel::type::KSession&, skyline::kernel::ipc::IpcRequest&, skyline::kernel::ipc::IpcResponse&) from libskyline.so) * 0x723370A19C (skyline::service::BaseService::HandleRequest(skyline::kernel::type::KSession&, skyline::kernel::ipc::IpcRequest&, skyline::kernel::ipc::IpcResponse&) from libskyline.so) * 0x7233709038 (skyline::service::ServiceManager::SyncRequestHandler(unsigned int) from libskyline.so) * 0x7233651478 (skyline::kernel::svc::SendSyncRequest(skyline::DeviceState const&) from libskyline.so) * 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so) * 0x804E530B8 (from sdk.nso.patch) * 0x8052175D8 (nn::sf::hipc::client::Hipc2ClientCoreProcessor<(nn::sf::hipc::detail::MessageType)6, nn::sf::cmif::detail::CoreMethodInfo<std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 33, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 34, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 8l> >, 12ul, 0ul, false>, std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 33, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 34, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 8l> > >::Process(nn::sf::hipc::client::Hipc2ClientProxyBaseObject*, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, unsigned int) from sdk.nso) * 0x805217094 (nn::sf::cmif::client::detail::CmifProxyImpl<nns::hosbinder::IHOSBinderDriver, nn::sf::hipc::client::Hipc2ProxyKindBase<(nn::sf::hipc::detail::MessageType)6>, nn::sf::MemoryResourceAllocationPolicy, nns::hosbinder::IHOSBinderDriver, nn::sf::cmif::client::detail::ProcessModifierImpl<nn::sf::cmif::client::DefaultProxyFilterTag> >::_nn_sf_sync_TransactParcelAuto(int, unsigned int, nn::sf::InBuffer const&, nn::sf::OutBuffer const&, unsigned int) from sdk.nso) * 0x805285160 (from sdk.nso) * 0x805279100 (android::BpBinder::transact(unsigned int, android::Parcel const&, android::Parcel*, unsigned int) from sdk.nso) * 0x80529529C (from sdk.nso) * 0x80529D228 (from sdk.nso) * 0x805276C4C (from sdk.nso) * 0x8052CC05C (from sdk.nso) * 0x800637590 (from main.nso) * 0x800765E9C (from main.nso) * 0x8051A4254 (from sdk.nso) * 0x8051A4200 (from sdk.nso) �E�25085�HOS-28�Signal: Segmentation fault @ 0x3F8000003F800008 (PC: 0x723361CC80) (SVC: SvcWaitSynchronization) Stack Trace: * 0x723361CC80 (from libskyline.so) * 0x723364EBAC (skyline::kernel::svc::WaitSynchronization(skyline::DeviceState const&) from libskyline.so) * 0x723362F470 (skyline::nce::NCE::SvcHandler(unsigned short, skyline::nce::ThreadContext*) from libskyline.so) * 0x804E530B8 (from sdk.nso.patch) * 0x8012E67E0 (from main.nso) * 0x8051A4254 (from sdk.nso) * 0x8051A4200 (from sdk.nso)
Hi Thanks for helping out with these :) Mind pinging me on the Discord? Just to make it clearer what we need from logs. Thanks.
The issue for this game is still there. Not working on ver after 1112 . Still black screen not shown graphics but in 1112 it's playable i don't know why. @bylaws
Game works with the latest Edge, with black screen with sound effects, have to reload the Game like the video. Sometimes not working? Try It again.
I love this game , It can be finish.
Is there an existing issue for this?
Tested Build
from 1112 to 1200
Android Version
11
SoC type
Snapdragon
Device GSMArena link
https://www.gsmarena.com/lg_v60_thinq_5g-10103.php
Game Behaviour
The Game is kinda Playable in build 1112 sound works great even it's 2021 Unity Game fps drop like Hollow Knight . in new builds u need Save file cause it's show black sceen in the first level or after loading so save file from level 2 will work great on new bulids from 1118 to last build some games have graphics broken start from 1118 bulid idk why?
Is Log Level is set to 'Info'?
Log file
emulation.sklog.zip